![]() ![]() Luckily, your cow will give a supply of milk to sell for one year to keep you going so disastrous first harvests aren’t necessarily the end of the world, although some people may find it hard to keep up the effort if they are knocked cruelly back by the game’s laws. Sadly, much information on this process is hard to find while the woman at the neighbouring farm, Vesta, may occasionally give you hints in what to plant, she doesn’t appear to do it on command so having a pen and paper handy is a good idea. As well as this, the right crops for the right season need to be planted trying to grow strawberries in the middle of Winter may be a mistake that costs poor Farmer John his life-savings. ![]() Things can quickly get too much for you crops are expensive, and need constant care every day to ensure they don’t wither and die, in which case you will be out a great deal of money. Initially, newcomers (and possibly even veterans) may find the game tricky to get into you start out with 3 big plots of land for crops, an old cow and a pocket full of dreams. Then its up to you will you grow crops to sell to the villagers, or concentrate on filling up your field with livestock to get milk, wool and eggs? Will you befriend the local villagers by giving them gifts of your produce, or will you charge them an inflated price? Will you attend village festivals and partake of the community spirit, or will you lurk in your darkened room by day and emerge only at night to catch fish under the moon? The choice is yours. Well, not quite on your own – in this particular instalment, your fathers trusty friend Takakura lives in a small cottage on your land (sadly, he cannot be evicted) and will offer you advice on how to manage your farm. Play any Harvest Moon game and you’ll have a good idea of the story you have been left a farm by your deceased father/grandfather/pet goldfish, and are encouraged to make it something “he would be proud of”. These are minor niggles however in what is essentially a very competent game. There is some glitchiness to the graphics of the game occasionally you will be able to push an animal through part of a wall, or have sections of plant just disappear into your characters body. While this in itself may disappoint some, the attention paid to the game environment itself is surely worthy of praise. Perhaps the reason this is achieved is due to the relatively small gaming area this isn’t one game that will have you adventuring off to distant lands. There is very little fogging, although occasionally free 3D objects like flowers will “pop” into place as you get closer. This is one game where you can stand pretty much at one end of the town and identify someone all the way over at the other end. While technically the sprites and environments aren’t the most outstanding to grace the GC, one aspect in which the game comes into its own is the draw-distance it boasts. ![]() Yet, surprisingly, the idea was a massive success – and now, with the arrival of “A Wonderful Life”, Gamecube owners can now partake of this bizarre phenomenon, and see exactly what makes this bizarre franchise so damn appealing.Ĭutesy sprites and detail are the staple here, as in the other Harvest Moon games there’s a nice amine-esque tinge to everything that suits the game to the ground. The Harvest Moon franchise built its popularity on a concept that probably never occurred to anyone else before – build a farm, and, erm, harvest. ![]()
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